In case of need debuggings of algorithm on the same image should be closed many times CodeLab and then to cause its and necessary script. After application of algorithm by the initial image it is considered already processed image. Net in CodeLab last edited script, instead of a pattern of a script was loaded?Ĥ. Whether it is possible to make so that after closing Paint. Whether it is possible to make a window of the prevention of necessity of preservation of a script?ģ. After entering the necessary changes often you forget to keep a script. Whether it is possible to make so that performance of a script occured only by button OK, but thus window CodeLab was not closed, and closing CodeLab would occur only by button Cancel?Ģ. However frequently it is necessary to bring some lines of changes. After editing a line of a script its performance at once begins. Whether so it or I am mistaken and it is possible direct to use functions C#?īesides would like to ask following questions and to state offers on CodeLab:ġ. To write a script for CodeNet, to correct mistakes, to modify a script for increase of efficiency of processing. Net to find functions for realization of my algorithm, to analyse them.ģ. It is good to think over algorithm of processing.Ģ. How much I have understood, for an effective utilization of these tools I should:ġ. In this connection I would like to receive from experienced users advice on their effective utilization. I would like to seize all power of these tools. Net and CodeLab, it is very convenient to debug with their help algorithms of image processing. For example, in C# is function of reception of brightness of point GetBrightness (), but in CodeLab instead of it it is necessary to use фукцию GetIntensity () which is in Paint. Net can be used only and cannot be used direct functions C#. How much I have understood, in it functions Paint. It seems to me, that CodeLab it is not absolutely identical C#. Makes sure that 0.0 // "Wraps around" the value if it's outside this range Public double AngleConstrain(double MyAngle) Public double EvanMin3(double x, double y, double z) Public double EvanMax3(double x, double y, double z) Parameters must satisfy the following ranges: Public void EvanHSVtoRGB(double H, double S, double V, ref byte bR, ref byte bG, ref byte bB) Public void EvanRGBtoHSV(int R, int G, int B, ref double outH, ref double outS, ref double outV) I'm not sure about saturation, however, you can access the HSV of a color by using the following function: Unfortunatly, the functions you are looking for do not exist in C#. The exception is that this plugin may not be sold in any way.If a function exists in C# it exists in CodeLab. Feel free to use it or distribute it however you like, as long as you give credit back to me. The actual code is pretty simple so I don't think there's a bug in it.Ĭopyright notice: This work is copyright me, Anthony Aziz. I don't think this is because of my plugin, but if more people experience it, let me know, and I'll see if the. Just a note, one person had the following error:įile: C:\Program Files\Paint.NET\Effects\OutlineSelection.dllĮffect Name: OutlineSelection.OutlineSelectionPluginįull error message: System.TypeLoadException: Method 'OnCreatePropert圜ollection' in type 'OutlineSelection.OutlineSelectionPlugin' from assembly 'OutlineSelection, Version=.21360, Culture=neutral, PublicKeyToken=null' does not have an implementation. It wasn't actually that complicated once I got realized what the heck was going on. Since it's based off of the selection, you can use the marquee tool to select a specific pixel size box, etc. Since it works always inside the selection, this is great for adding a border to an image. When there's nothing selected, it will outline the entire canvas. It's gaurenteed to be inside the selection. Right now it's not much more useful than the box tool, as it's just as easy to draw the selection as it is to draw the box. The plan is to eventually be able to outline inside or outside the box, and if it's even possible, to outline on the canvas everything that is selected. The effect simple puts a border of specified width and colour on the current layer.Ĭurrently, this 'effect' only outlines on the inside of the selection, and only works for rectangular, singular selection (as in, not multiple boxes). Much like Photoshop's Stroke command which I used to use quiet frequently. The point was to allow me to make an outline outside/inside a highlighted selection. Next version this will be removed, since I can't edit pixels outside the range, and I can't increase the size of the selection Outside Inside - Right now, does nothing. Size - The thickness of the border/outline
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